Create a game!
Create game!
Navigation
It's an ad!
Spells

This is a list of all the magic spells you will encounter in the game. These spells are divided into Dark and Light spells. Dark spells tend to be harmful and can be cast with a Dark Wand. Light spells tend to be beneficial and can be cast with a Light Wand.

Dark Spells

NameDescriptionPrice
SlowSlow a target by 4 for 3 turns.6 Rupees
Steal ItemSteal one random item from a target.8 Rupees
Arcane ExplosionCause a magical explosion, knocking any enemy within 12 spaces of you 10 spaces away from you.5 Rupees
DeathInstantly kill a target.17 Rupees
BurdenTransfer all your harmful magic effects to a target.8 Rupees
Curse of RichesCurse a target with the Curse of Riches. Each turn, the cursed player loses 1 Rupee and all other players gain 1 Rupee.12 Rupees
WeaponizeGive everyone some weapons.3 Rupees
BlindBlind a target, blurring their view for a short duration.2 Rupees
DisarmDisarm a target rendering him/her unable to use items and skills for 3 turns.12 Rupees
ScareIt's Halloween! Scare someone!0 Rupees
Living BombTurn a target into a living bomb. When a living bomb dies, they explode and kill all players in a 12 space radius.6 Rupees
Curse of Lesser ResurrectionCurse a target with the Curse of Lesser Resurrection. Each turn, the cursed player automatically resurrects one random dead player.12 Rupees
Curse of RelativityCurse a target with the Curse of Relativity. Each turn, the cursed player moves all other players and the finish line 1 space forward.8 Rupees
SpellstealSteal one good magic effect from the target.8 Rupees
DenyDeny a target victory. For 2 turns, the target cannot win the game in any way.12 Rupees
Dark SacrificeSacrifice yourself to give every player but yourself a random curse.9 Rupees
LiquidizeTurn up to 3 of target's or your own items into gold. Target receives 4-6 rupees per liquidized item.8 Rupees
DetonationMake all explosives in the game detonate, including those in player inventories.20 Rupees
LaserFire a burning laser back or forward, destroying up to 2 items per player hit. Range: 50 spaces.20 Rupees
Mark For DeathMark a target for death. All players get a skill to kill the target if they stand on the same space. When the target is killed by another player, all players lose the skill.10 Rupees

Light Spells

NameDescriptionPrice
ReviveRevive a dead target.4 Rupees
Remove CurseRemove a curse from a target.4 Rupees
Speed BoostGive a target +4 speed for 3 turns.7 Rupees
On Love's WingsGive a target +1 speed and lose 1 speed yourself.3 Rupees
FocusRemove a skip-a-turn effect from a target.5 Rupees
AccelerationGrants every player +1 speed, and has a chance to give you +2 speed.4 Rupees
EnergizeRemove all cooldowns from a target.8 Rupees
Scales of JusticeCast a spell of justice! The player who is leading moves back 20 spaces. The player who is at the back moves forward 20 spaces.15 Rupees
Blessing Of VengeancePlace a magical blessing upon a target that lasts 6 turns. When a player with this blessing gets killed by another player, they revive and the murderer dies.12 Rupees
Life ShieldShields a target, protecting them from death for 3 turns. If a player with Life Shield dies, they resurrect immediately and gain a refreshed Life Shield. (Max 3 times)15 Rupees
Mass EnergizeCast a spell of pure energy! All players have their skill cooldowns reset.3 Rupees
Save PointCast a beneficial spell on a target. For 6 turns, the target cannot move behind their current space.20 Rupees
Cards of FateCast a beneficial spell on a target. The target will be able to choose from 7 random events in their next turn.10 Rupees
WealthCast a spell of wealth! All players gain 50% of your Rupees. You gain 100% of your Rupees. (Max 100 rupees)6 Rupees
Life WardConjure a magical ward on a target space. Each round, the ward resurrects all dead players within a 40 space radius of it. Ward radius is reduced by 5 each round, so it lasts 8 rounds.10 Rupees
GuardianSummon a guardian for a target player who will sometimes remove harmful effects from you, give you a speed boost or give you an item for up to 20 turns.20 Rupees
WormholeStart summoning a wormhole. While channeling, you skip 3 turns. If the spell completes, you move forward 55 to 75 spaces. Channeling is interrupted by moving.30 Rupees
Login
Name:
Password:
Remember me!

Register!
I forgot my password :(
Please donate!

Please mention your account name.
Donations cost us 35 cents, so we cannot accept donations below 1 euro.

Like us! Oh please!

And another ad!