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Spells

This is a list of all the magic spells you will encounter in the game. These spells are divided into Dark and Light spells. Dark spells tend to be harmful and can be cast with a Dark Wand. Light spells tend to be beneficial and can be cast with a Light Wand.

Dark Spells

NameDescriptionPrice
Arcane ExplosionCause a magical explosion, knocking all players in a 12 space radius around you 10 spaces away from you.5 Rupees
BlindBlind a player, blurring their view for 8 seconds.2 Rupees
BurdenTransfer all your Magic Debuffs to another player.8 Rupees
Curse Of ColdCurse a player with Curse Of Cold. This Curse Freezes one of their items for 3 turns each turn.6 Rupees
Curse Of RelativityCurse a player with the Curse Of Relativity. Every turn, they move all other players and the finish line 1 space forward.6 Rupees
Curse Of ResurrectionCurse a player with the Curse Of Resurrection. Every turn, they resurrect one random dead player. The curse wears off after 2 resurrections.7 Rupees
Curse Of RichesCurse a player with the Curse Of Riches. Every turn, the cursed player loses 1 Rupee and all enemy players gain 1 Rupee.9 Rupees
Cursed WoundsCurse a player with Cursed Wounds for 2 turns. If they move a total of 40 spaces before the curse ends, they die and lose 1 Speed.8 Rupees
Dark SacrificeSacrifice yourself to give every enemy player a random minor Curse.2 Rupees
DeathInstantly kill a player.19 Rupees
DenyDeny a player victory. For 2 turns, they cannot win the game in any way.11 Rupees
DetonationMake all explosives in the game detonate, including those in player inventories.20 Rupees
DisarmDisarm a player for 1 turn, making them unable to use items and skills.7 Rupees
DoomDoom a player, causing that player to inevitably die after 25 turns. This death removes all death preventing effects from the affected player, bypasses Death Immunity and spawns an evil Doom Guard for the caster for a short duration.14 Rupees
Evil BarrierSummon an evil barrier around a player, afflicting them with a non-functional Magic Curse, Magic Disease and Magic Poison.6 Rupees
Inverted DiceGive a player Inverted Dice, causing their next Roll Phase to move them back instead of forward.12 Rupees
LaserFire a burning laser back or forward, destroying up to 2 random items per player hit. Range: 20 spaces.16 Rupees
Life LinkMagically link your life to that of another player. As soon as one of you dies, the other will die as well.7 Rupees
LiquidizeTurn up to 3 of a player's items into money. They receive 5-7 Rupees per liquidized item.8 Rupees
Living BombTurn a player into a Living Bomb. When they die, they explode and kill all players in a 12 space radius around them.5 Rupees
Mark For DeathMark a player for death. All players get a skill to kill the target if they stand on the same space. All players lose this skill when someone uses it to kill the target.6 Rupees
PolymorphTurn a living player into a random animal with 2 Karma.14 Rupees
Prime EvilCast a spell of mathematical evil, sending all players who currently stand on a prime number back a number of spaces equal to the number of that prime number in the list of all prime numbers, up to 25 spaces. For example, players on space 2 get sent back 1 space, whereas a player on space 29 (the 10th prime) gets sent back 10 spaces.5 Rupees
ScareScare someone!2 Rupees
ShatterDestroy 2 random Frozen items in target player's inventory.6 Rupees
SlowReduce a player's Speed by 4 for 2 turns.5 Rupees
SpellstealSteal one random Magic Buff from a player.8 Rupees
Steal ItemSteal one random item from another player.12 Rupees
WeaponizeGive everyone a Gun and a Hand Grenade.5 Rupees

Light Spells

NameDescriptionPrice
AccelerationGrant every player +1 Speed. This has a 50% chance to give you an extra +1 Speed.4 Rupees
Blessing Of VengeancePlace a magical blessing upon a player that lasts 6 turns. When a player with this blessing gets killed by another player, they block the death and the murderer dies.10 Rupees
BlinkTeleport to a space within 15 spaces of you that has no other players on it.12 Rupees
Cards Of FateGrant a player Cards Of Fate. They will be able to choose from 7 random events in their next turn.8 Rupees
Defensive BarrierSummon a defensive barrier around a player, blessing them with 2 non-functional Magic Buffs.6 Rupees
Divine PrayerInstantly remove Skip-A-Turn, Incapacitation, Diseases, Poisons and Curses from all players and resurrect them.14 Rupees
Empowered DiceEmpower a player's dice to get a guaranteed Roll Streak on their next roll.8 Rupees
EnergizeReset all skill cooldowns for a player.16 Rupees
FocusRemove Skip-A-Turn and Incapacitation from a player.3 Rupees
GuardianSummon a magical Guardian for a player who will aid them 3 times in various ways.15 Rupees
Life ShieldShield a player, protecting them from death for 3 turns. If a player with Life Shield dies, they block death and gain a refreshed Life Shield. (Has 3 Charges)18 Rupees
Life WardConjure a magical ward on a target space. Each round, the ward resurrects all dead players within a 40 space radius around it. Ward radius is reduced by 5 each round, so it lasts 8 rounds.6 Rupees
Mass EnergizeCast a spell of pure energy! All players have their skill cooldowns reset.3 Rupees
MomentumBless a player with the magical Momentum effect. After 4, 8 and 12 turns this buff grants them a permanent +1 Speed. This buff wears off upon death.8 Rupees
Nature's BlessingGrant every player 2 random Plant items. You receive 1 more.7 Rupees
On Love's WingsGive another player +1 Speed and lose 1 Speed yourself.2 Rupees
Remove CurseRemove a Curse from a player.3 Rupees
ReviveRevive a dead player.4 Rupees
Runes Of GuidanceConjure 4 magic runes within 15 spaces of a target player. You then have 2 turns to activate these runes to send anyone who stands on top of a rune 12-19 spaces forward.5 Rupees
Save PointMagically save a player's current space. For 6 turns, they cannot move behind their current space. This spell protects them from a maximum total movement of 50 spaces.14 Rupees
Scales Of JusticeCast a spell of justice! The player who is leading moves 15 spaces back. The player who is at the back moves 15 spaces forward.15 Rupees
Soul SpeedGrant a player Soul Speed for 6 turns. Upon death, they gain +1 Speed permanently.6 Rupees
Speed BoostGive a player a +4 Speed Boost for 2 turns.5 Rupees
Spell ReflectGrant a player Spell Reflect for 6 turns, which reflects the next Dark Spell targeted at this player back to its caster.5 Rupees
Spell ShieldGive a player a Spell Shield for 6 turns, which absorbs the first Dark Spell used against them, also granting them a random Magic Crystal.6 Rupees
WealthCast a spell of wealth! All other players gain Rupees equal to 50% of your Rupees. (Max 100 Rupees) You gain double that amount.15 Rupees
WormholeStart summoning a wormhole. While channeling, you skip 3 turns. If the spell completes, you move forward 55 to 75 spaces. Channeling is interrupted by moving and death.12 Rupees

Ancient Spells

NameDescriptionPrice
Approaching AcquisitionMark 5 random items of a target player. These items will become yours if they still exist after 5 turns.25 Rupees
Arcane VaultSteal 3 random items from every other player in the game and store them in an Arcane Vault. When the vault is destroyed, all players get their items back.25 Rupees
Echoes Of IlluminationGive a player Echoes Of Illumination for 10 turns. Whenever they cast a Light Spell, a copy of that Spell is cast on them 2 turns later.25 Rupees
Jinx Of The DjinniTransform all Magic Crystals of other players into random Jinxed Jewels.25 Rupees
Power OverwhelmingGive a player Death Immunity and +5 Speed for 3 turns. In addition, all their cooldowns tick down an extra 2 turns every turn. When the effect wears off, they lose all death blockers and explode to kill all players in a 10 space radius.25 Rupees
Scorching ShellGive a player a Scorching Shell for 20 turns, which grants them Fire Immunity and sets other players in a 1 space radius on Fire every turn.25 Rupees
Shadow StrikesGive a player Shadow Strikes. Their melee attacks cannot be blocked or evaded. They Invisibly teleport to a random player every turn and teleport back after 10 seconds. This happens once per other player in the game.25 Rupees
Trial Of FireSummon 4 random Living creatures and make them Highly Flammable. Then set yourself on Fire for 3 turns.25 Rupees