Board Game Online Wild Modes
Game Info > Wild Modes
Wild Modes
Wild Modes spice the game up by altering the rules in crazy ways. Every week one Wild Mode is active and the rotation takes place on Friday. Games can use an inactive Wild Mode for 20 BG Coins.
This is a list of all the available Wild Modes.
Artifacts For All | |
At the start of the game and every 15 rounds all players get a skill to choose a powerful Artifact! | |
BGO Talent Show | |
Every class has all its talents unlocked straight away! Have fun! | |
Classy Combos | |
All players get to choose a Class Combo every 15 rounds. | |
Dystopian Deals | |
All players gain permanent access to the Dystopian Deals webshop! Buy items from this shop before someone else does! Prices tick down every turn though, so... don't be too hasty!
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Fairly Frosty | |
All players have permanent Faerie Frost, canceling all backwards movement. Also, Pixies seem to appear more often than usual! How magical! | |
Glitchy Glitchy | |
The game is glitching out! All players receive the Glibbonize and Dance Of The Glibbos skills, allowing them to manipulate the item categories in their inventory. Who will discover strong item synergy and glitch their way to victory? | |
Massacre Arena | |
The first player to earn 20 Kill Points wins the game!
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My Little Shoppy | |
All players get to build their personal shop via random choices. They can access this shop regularly throughout the game. | |
Pay To Win | |
Donators are the kings and queens of this Wild Mode! All players start with random items. The more donations all players have made, the more items everyone receives! All donators get the Donator Powers skill, giving them some much needed power at the expense of BG Coins. Sounds fair, right? | |
Racing In Reverse | |
All movement is reversed! Whenever you go forward, you go backward instead and vice versa! Dice rolls still move you forward, but Speed has the reversed effect! | |
Silly Sales | |
All shop prices are randomized between 1 Rupee and 150% of their cost. All players are Merchants and receive a Rare Wildcard: Traveling Salesmen every 10 turns. | |
The Battle For The Elder Wand | |
Whenever the holder of the Elder Wand is killed by another player, the killer gets it. The wand is instantly empowered with a choice of 3 random Spells and keeps generating more Spells over time. Such power! | |
The Hungrier Games | |
The first player to eat 25 Food items wins the Hungrier Games! All Living items classify as Food! In addition, every player receives Mystery Seeds and a Bucket Of Water every 4 turns. Crossing the finish gives you an Unidentified Loot Crate! This cannot occur more than once per 4 turns. | |
The Hungriest Games | |
The first player to eat 50 Food items wins the Hungriest Games! All items classify as Food! Every player receives a Wacka Ball every 12 turns. Crossing the finish gives you an Unidentified Loot Crate! This cannot occur more than once per 4 turns. | |
To Infinity And Beyond | |
Players kill each other to gain control over the mighty Infinity Stones. The longer you hold onto a stone, the greater your mastery of that stone becomes! Will you win by crossing the looping finish line enough times or will you complete the Infinity Gauntlet and transcend to godhood? Time will tell... | |
What The Flux?! | |
Every 5 rounds up to 25 items per player transform into random different items! |